We’ve been working on some arena concepts lately. This will be our first one centered around ‘Terra.’ We decided to concept a good chunk of the area out of the playable area due to discussions about wanting to change the camera angles, or do establishing shots on Arenas to give...
We’ve been silent for a couple of months due to commitments on other projects, but we’re now back to the grindstone.
It’s been a while, but we’re back again with another update, this time on the animation rig for Volley.
We finally wrapped up the first version of the Vlad Volt rig. We wanted to make sure we are able to capture the personality of each character. Ultimately the rig ended up with 129 bones in the export skeleton.
We just wrapped up the concept for Volley, the sidekick of Vlad Volt within the Shot One universe. We’ve been discussing some ideas regarding ‘super’ shots a la Street Fighter, which explains some of the additional detail regarding the thruster slots.
We’ve been moving towards getting ready for prototyping. We just spent the last few weeks working on the initial model of Vlad Volt with the help of Mafubash (A 3D modeler we’ve been collaborating with). We just wanted to share a few iterations of feedback that lead us to the...
Introducing Vlad Volt, the first character in the Shot One universe.
Here’s a Monday morning update with a sketch of Kyu. Part of a hyper intelligent cat race, she’s looking to participate in the Shot One tournament to test out the potential of her Mobility suit ‘Paw’ Mark IV.
Introducing Shot One, an addictive throwback cybersport title harkening to the golden age of arcades and an era where studios like Capcom and SNK where forces to be reckoned with. Shot One is a one on one arena based sports combat title set in an intergalactic arena.