We just wrapped up the concept for Volley, the sidekick of Vlad Volt within the Shot One universe. We’ve been discussing some ideas regarding ‘super’ shots a la Street Fighter, which explains some of the additional detail regarding the thruster slots.

Our modeler will get going on her next.

We’re also currently adjusting the camera angles on the gameplay gray box so it’s not top down and we’re also fleshing them out a little.

In addition we’re also running some experiments with lighting in Unity and GI/Bloom as we figure out the environmental art style. Next step will be getting characters into the game and animation systems up and running in Unity. Treating the arena as a module that we’ll be able to drop into a variety of different environments.